Abstract-- Traditionally, conflict resolution in an inputbuffered switch is solved by finding a matching between inputs and outputs per time slot. To do this, a switch not only nee...
Scalability considerations drive the evolution of switch design from output queueing to input queueing and further to combined input and crosspoint queueing (CICQ). However, CICQ s...
To support the Internet's explosive growth and expansion into a true integrated services network, there is a need for cost-effective switching technologies that can simultaneo...
This paper describes the methodology of a finite capacity scheduling system which uses an objectoriented discrete event simulation as its engine. The scheduling system is develop...
Alexander J. Weintraub, Andrew Zozom Jr., Thom J. ...
: Parallel database systems aim at providing high throughput for OLTP transactions as well as short response times for complex and data-intensive queries. Shared nothing systems re...