Sciweavers

84 search results - page 11 / 17
» Modeling 3D Objects from Stereo Views and Recognizing Them i...
Sort
View
AGI
2011
13 years 6 days ago
Generalization of Figure-Ground Segmentation from Binocular to Monocular Vision in an Embodied Biological Brain Model
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
ICRA
2010
IEEE
227views Robotics» more  ICRA 2010»
13 years 6 months ago
Efficient multi-view object recognition and full pose estimation
We present an approach for efficiently recognizing all objects in a scene and estimating their full pose from multiple views. Our approach builds upon a state of the art single-vie...
Alvaro Collet, Siddhartha S. Srinivasa
CGF
1998
213views more  CGF 1998»
13 years 8 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CVPR
2010
IEEE
14 years 4 months ago
Piecewise Planar and Non-Planar Stereo for Urban Scene Reconstruction
Piecewise planar models for stereo have recently become popular for modeling indoor and urban outdoor scenes. The strong planarity assumption overcomes the challenges presented by...
David Gallup, Jan-Michael Frahm, Marc Pollefeys
AVI
2000
13 years 10 months ago
Diagrams Based on Structural Object Perception
Most diagrams, particularly those used in software engineering, are line drawings consisting of nodes drawn as rectangles or circles, and edges drawn as lines linking them. In the...
Pourang Irani, Colin Ware