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» Modeling Biology using Generic Reactive Animation
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MEMBRANE
2004
Springer
14 years 3 months ago
Evolution and Oscillation in P Systems: Applications to Biological Phenomena
Some computational aspects and behavioral patterns of P systems are considered, emphasizing dynamical properties that turn useful in characterizing the behavior of biological and b...
Vincenzo Manca, Luca Bianco, Federico Fontana
IVC
2000
146views more  IVC 2000»
13 years 9 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
3DPVT
2002
IEEE
184views Visualization» more  3DPVT 2002»
14 years 2 months ago
From 3D Shape Capture to Animated Models
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Adrian Hilton, Jonathan Starck, Gordon Collins
MICCAI
2010
Springer
13 years 8 months ago
Model-Based Multi-view Fusion of Cinematic Flow and Optical Imaging
Bioluminescence imaging (BLI) offers the possibility to study and image biology at molecular scale in small animals with applications in oncology or gene expression studies. Here ...
Mickael Savinaud, Martin de La Gorce, Serge Maitre...
SIMVIS
2004
13 years 11 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke