We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
Although software reuse can improve both the quality and productivity of software development, it will not do so until software developers stop believing that it is not worth thei...
This paper attempts to articulate the general role of infrastructure for multi-agent systems (MAS), and why infrastructure is a particularly critical issue if we are to increase th...
Classification is an important data mining problem. Given a training database of records, each tagged with a class label, the goal of classification is to build a concise model ...
Johannes Gehrke, Venkatesh Ganti, Raghu Ramakrishn...