Sciweavers

8928 search results - page 1733 / 1786
» Modeling Current Events
Sort
View
122
Voted
LICS
2000
IEEE
15 years 7 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
117
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
SIGSOFT
2000
ACM
15 years 7 months ago
Integrating active information delivery and reuse repository systems
Although software reuse can improve both the quality and productivity of software development, it will not do so until software developers stop believing that it is not worth thei...
Yunwen Ye, Gerhard Fischer, Brent Reeves
152
Voted
AGENTS
2000
Springer
15 years 7 months ago
MAS Infrastructure: Definitions, Needs and Prospects
This paper attempts to articulate the general role of infrastructure for multi-agent systems (MAS), and why infrastructure is a particularly critical issue if we are to increase th...
Les Gasser
SIGMOD
1999
ACM
122views Database» more  SIGMOD 1999»
15 years 7 months ago
BOAT-Optimistic Decision Tree Construction
Classification is an important data mining problem. Given a training database of records, each tagged with a class label, the goal of classification is to build a concise model ...
Johannes Gehrke, Venkatesh Ganti, Raghu Ramakrishn...
« Prev « First page 1733 / 1786 Last » Next »