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» Modeling Deformable Surfaces from Single Videos
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CGI
2003
IEEE
14 years 25 days ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
TMM
2002
123views more  TMM 2002»
13 years 7 months ago
Object tracking using the Gabor wavelet transform and the golden section algorithm
This paper presents an object tracking method for object-based video processing which uses a two-dimensional (2-D) Gabor wavelet transform (GWT) and a 2-D golden section algorithm....
Chao He, Yuan F. Zheng, Stanley C. Ahalt
IROS
2009
IEEE
168views Robotics» more  IROS 2009»
14 years 2 months ago
DASH: A dynamic 16g hexapedal robot
—DASH is a small, lightweight, power autonomous robot capable of running at speeds up to 15 body lengths per second (see video). Drawing inspiration from biomechanics, DASH has a...
Paul Birkmeyer, Kevin Peterson, Ronald S. Fearing
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
ICCV
2007
IEEE
14 years 9 months ago
What Can Casual Walkers Tell Us About A 3D Scene?
An approach for incremental learning of a 3D scene from a single static video camera is presented in this paper. In particular, we exploit the presence of casual people walking in...
Diego Rother, Kedar A. Patwardhan, Guillermo Sapir...