This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
We introduce an algorithm that guides the user to tag
faces in the best possible order during a face recognition assisted
tagging scenario. In particular, we extend the active
l...
Ashish Kapoor, Gang Hua, Amir Akbarzadeh and Simon...
The emergence of low-cost sensing architectures for diverse modalities has made it possible to deploy sensor networks that capture a single event from a large number of vantage po...
Mark A. Davenport, Chinmay Hegde, Marco F. Duarte,...
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...