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» Modeling Dynamic Textures Using Subspace Mixtures
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CVPR
2007
IEEE
14 years 9 months ago
A Hierarchical Model of Shape and Appearance for Human Action Classification
We present a novel model for human action categorization. A video sequence is represented as a collection of spatial and spatial-temporal features by extracting static and dynamic...
Juan Carlos Niebles, Fei-Fei Li 0002
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
ICIP
2004
IEEE
14 years 9 months ago
Free viewpoint video extraction, representation, coding, and rendering
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...
Aljoscha Smolic, Karsten Müller, Matthias Kau...
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
13 years 12 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
WWW
2008
ACM
14 years 8 months ago
Detecting image spam using visual features and near duplicate detection
Email spam is a much studied topic, but even though current email spam detecting software has been gaining a competitive edge against text based email spam, new advances in spam g...
Bhaskar Mehta, Saurabh Nangia, Manish Gupta 0002, ...