Sciweavers

735 search results - page 54 / 147
» Modeling Dynamical Influence in Human Interaction Patterns
Sort
View
EVOW
2006
Springer
14 years 14 days ago
On Interactive Evolution Strategies
Abstract. In this paper we discuss Evolution Strategies within the context of interactive optimization. Different modes of interaction will be classified and compared. A focus will...
Ron Breukelaar, Michael Emmerich, Thomas Bäck
CHI
2010
ACM
13 years 10 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
CHI
2007
ACM
14 years 9 months ago
A cognitive constraint model of dual-task trade-offs in a highly dynamic driving task
The paper describes an approach to modeling the strategic variations in performing secondary tasks while driving. In contrast to previous efforts that are based on simulation of a...
Duncan P. Brumby, Andrew Howes, Dario D. Salvucci
HCI
2009
13 years 6 months ago
Emotion Detection: Application of the Valence Arousal Space for Rapid Biological Usability Testing to Enhance Universal Access
Emotion is an important mental and physiological state, influencing cognition, perception, learning, communication, decision making, etc. It is considered as a definitive important...
Christian Stickel, Martin Ebner, Silke Steinbach-N...
IUI
2010
ACM
14 years 5 months ago
An adaptive calendar assistant using pattern mining for user preference modelling
In this paper, we present SmartCal, a calendar assistant that suggests appointment attributes, such as time, day, duration, etc., given any combination of initial user input attri...
Alfred Krzywicki, Wayne Wobcke, Anna Wong