In this paper we introduce a relighting algorithm for diffuse outdoor scenes that enables us to create geometrically correct and illumination consistent models from a series of ra...
Abstract. A novel colour constancy algorithm that utilises both physical and statistical knowledge is introduced. A physics-based model of image formation is combined with a statis...
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
We analyze the illumination invariance of the level lines of an image. We show that if the scene surface has Lambertian reflectance and the light is directed, then a necessary and...
Pierre Weiss, Alexandre Fournier, Laure Blanc-F&ea...
In this paper we propose a wavelet-based light representation. This representation is used for recovering illumination and reflectance of a scene with known geometry from a singl...