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» Modeling Group Dynamics in Virtual Worlds
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138
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IUI
1998
ACM
15 years 7 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
147
Voted
ICALT
2008
IEEE
15 years 10 months ago
LEMAT: A Project for Innovation in Teaching Mathematics
“Lemat” is an acronym for Libro Electrónico de Matemáticas, which means Electronic Book of Mathematics. It is a project developed by a group of teachers at secondary school ...
Beatriz Porras, Jose A. Cordon, Juan Manuel Olazab...
137
Voted
AAAI
2012
13 years 5 months ago
Identifying Bullies with a Computer Game
Current computer involvement in adolescent social networks (youth between the ages of 11 and 17) provides new opportunities to study group dynamics, interactions amongst peers, an...
Juan Fernando Mancilla-Caceres, Wen Pu, Eyal Amir,...
131
Voted
AAI
1999
125views more  AAI 1999»
15 years 3 months ago
Deictic Believability: Coordinated Gesture, Locomotion, and Speech in Lifelike Pedagogical Agents
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
160
Voted
ATAL
2010
Springer
15 years 4 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles