This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
—An open vision problem is to automatically track the articulations of people from a video sequence. This problem is difficult because one needs to determine both the number of p...
In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...
Most existing appearance models for visual tracking usually construct a pixel-based representation of object appearance so that they are incapable of fully capturing both global an...