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» Modeling Human Intelligence as A Slow Intelligence System
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ICPR
2006
IEEE
15 years 10 months ago
Part Based Human Tracking In A Multiple Cues Fusion Framework
This paper presents a real time video surveillance system which is capable of tracking multiple humans simultaneously. To better deal with various challenging issues such as occlu...
Qi Zhao, Jinman Kang, Hai Tao, Wei Hua
MICAI
2005
Springer
15 years 10 months ago
Towards Formalising Agent Argumentation over the Viability of Human Organs for Transplantation
In this paper we describe a human organ selection process in which agents argue over whether a given donor’s organ is viable for transplantation. This process is framed in the CA...
Sanjay Modgil, Pancho Tolchinsky, Ulises Cort&eacu...
ACAL
2007
Springer
15 years 8 months ago
A Dual Phase Evolution Model of Adaptive Radiation in Landscapes
In this study, we describe an evolutionary mechanism
Greg Paperin, David G. Green, Suzanne Sadedin, Tan...
STORYTELLING
2005
Springer
15 years 10 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
AIIDE
2009
15 years 5 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...