Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
— This paper presents the fuzzy video based emotion recognition system VISBER, that allows to analyze facial expressions in video sequences. In order to process images in real-ti...
Natascha Esau, Evgenija Wetzel, Lisa Kleinjohann, ...
Coordination within decentralized agent groups frequently requires reaching global consensus, but typical hierarchical approaches to reaching such decisions can be complex, slow, ...
ent> <title> <p>Highlights from the Third International Society for Computational Biology (ISCB) Student Council Symposium at the Fifteenth Annual International Conf...
Elisabeth Georgii, Sabine Dietmann, Takeaki Uno, P...
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...