We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
We discuss the application of Model-Based Diagnosis in (agent-based) planning. Here, a plan together with its executing agent is considered as a system to be diagnosed. It is assum...
In many two-sided search applications, autonomous agents can enjoy the advantage of parallel search, powered by their ability to handle an enormous amount of information, in a shor...
As robots become more complex by incorporating dynamic stability or greater mechanical degrees of freedom, the difficulty of developing control algorithms directly on the robot in...