Object tracking typically relies on a dynamic model to
predict the object’s location from its past trajectory. In
crowded scenarios a strong dynamic model is particularly
impo...
Abstract. This paper presents an algorithm for tracking individual targets in high density crowd scenes containing hundreds of people. Tracking in such a scene is extremely challen...
In this paper we present a framework for the recognition of collective human activities. A collective activity is defined or reinforced by the existence of coherent behavior of i...
— The goal of this research is to enable mobile robots to navigate through crowded environments such as indoor shopping malls, airports, or downtown side walks. The key research ...
Peter Henry, Christian Vollmer, Brian Ferris, Diet...
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...