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SEMCO
2007
IEEE
14 years 4 months ago
Eventory -- An Event Based Media Repository
This paper focuses on the development of an event driven media sharing repository to facilitate community awareness. In this paper, an event refers to a real-world occurrence that...
Xiang-jun Wang, Swathi Mamadgi, Atit Thekdi, Aisli...
ICCCN
2008
IEEE
14 years 4 months ago
LocSens - An Indoor Location Tracking System using Wireless Sensors
—Ubiquitous and pervasive computing envisions context-aware systems that gather real world information from many fixed and mobile microchips and sensors integrated in everyday o...
Faruk Bagci, Florian Kluge, Nader Bagherzadeh, The...
QEST
2006
IEEE
14 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
SIGMOD
2010
ACM
267views Database» more  SIGMOD 2010»
14 years 2 months ago
Processing proximity relations in road networks
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Zhengdao Xu, Hans-Arno Jacobsen
ICPR
2002
IEEE
14 years 11 months ago
Integrated Event Recognition from Multiple Sources
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
Hiroaki Kawashima, Takashi Matsuyama