This paper focuses on the development of an event driven media sharing repository to facilitate community awareness. In this paper, an event refers to a real-world occurrence that...
—Ubiquitous and pervasive computing envisions context-aware systems that gather real world information from many fixed and mobile microchips and sensors integrated in everyday o...
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...