Sciweavers

463 search results - page 48 / 93
» Modeling Moving Objects over Multiple Granularities
Sort
View
126
Voted
SEMCO
2007
IEEE
15 years 9 months ago
Eventory -- An Event Based Media Repository
This paper focuses on the development of an event driven media sharing repository to facilitate community awareness. In this paper, an event refers to a real-world occurrence that...
Xiang-jun Wang, Swathi Mamadgi, Atit Thekdi, Aisli...
126
Voted
ICCCN
2008
IEEE
15 years 9 months ago
LocSens - An Indoor Location Tracking System using Wireless Sensors
—Ubiquitous and pervasive computing envisions context-aware systems that gather real world information from many fixed and mobile microchips and sensors integrated in everyday o...
Faruk Bagci, Florian Kluge, Nader Bagherzadeh, The...
139
Voted
QEST
2006
IEEE
15 years 8 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
142
Voted
SIGMOD
2010
ACM
267views Database» more  SIGMOD 2010»
15 years 7 months ago
Processing proximity relations in road networks
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Zhengdao Xu, Hans-Arno Jacobsen
127
Voted
ICPR
2002
IEEE
16 years 3 months ago
Integrated Event Recognition from Multiple Sources
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
Hiroaki Kawashima, Takashi Matsuyama