Sciweavers

218 search results - page 27 / 44
» Modeling Music as a Dynamic Texture
Sort
View
ICPR
2010
IEEE
13 years 5 months ago
Robust Foreground Object Segmentation via Adaptive Region-Based Background Modelling
We propose a region-based foreground object segmentation method capable of dealing with image sequences containing noise, illumination variations and dynamic backgrounds (as often...
Vikas Reddy, Conrad Sanderson, Brian C. Lovell
ECCV
2010
Springer
14 years 27 days ago
Compressive Acquisition of Dynamic Scenes
Abstract. Compressive sensing (CS) is a new approach for the acquisition and recovery of sparse signals and images that enables sampling rates significantly below the classical Ny...
GRAPP
2008
13 years 9 months ago
GPU-Based Normal Map Generation
This paper presents a method for normal map generation in the GPU. These normal maps are generated from a high resolution mesh and can be applied to any simplification of this mes...
Jesús Gumbau, Carlos González, Migue...
VISUALIZATION
2003
IEEE
14 years 29 days ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
ISMIR
2004
Springer
119views Music» more  ISMIR 2004»
14 years 1 months ago
Creating a nested melodic representation: competition and cooperation among bottom-up and top-down Gestalt principles
A set of principles (based on Gestalt theory) governing how we group notes into meaningful groups has been widely accepted in the literature. Based on these principles, many diver...
Jane Singer