The paper presents first results of a project that aims at building a model-based tool for functional testing of control software for passenger vehicles. The objective is that this...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
We present a hierarchical generative model for object recognition that is constructed by weakly-supervised learning. A key component is a novel, adaptive patch feature whose width...
We study the challenging problem of maneuvering object tracking with unknown dynamics, i.e., forces or torque. We investigate the underlying causes of object kinematics, and propo...
Simultaneous multithreading (SMT) seeks to improve the computation throughput of a processor core by sharing primary resources such as functional units, issue bandwidth, and cache...
Tipp Moseley, Dirk Grunwald, Joshua L. Kihm, Danie...