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» Modeling Repetitive Motions Using Structured Light
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145
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3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
15 years 6 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
ICCV
2007
IEEE
16 years 4 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
WACV
2005
IEEE
15 years 8 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
96
Voted
MOVEP
2000
118views Hardware» more  MOVEP 2000»
15 years 6 months ago
Mobile Processes: A Commented Bibliography
We propose a short bibliographic survey of calculi for mobile processes. Contrasting with other similar exercises, we consider two related, but distinct, notions of mobile processe...
Silvano Dal-Zilio
153
Voted
IEEEICCI
2007
IEEE
15 years 8 months ago
Underwater surface recovery and segmentation
Abstract— The underwater environment presents many challenges for robotic sensing including highly variable lighting and the presence of dynamic objects such as fish and suspend...
Michael R. M. Jenkin, Andrew Hogue, Andrew German,...