We propose a dynamic texture feature-based algorithm for registering two video sequences of a rigid or nonrigid scene taken from two synchronous or asynchronous cameras. We model e...
As applications for artificially intelligent agents increase in complexity we can no longer rely on clever heuristics and hand-tuned behaviors to develop their programming. Even t...
Shawn Arseneau, Wei Sun, Changpeng Zhao, Jeremy R....
Model compensation is a standard way of improving the robustness of speech recognition systems to noise. A number of popular schemes are based on vector Taylor series (vts) compen...
This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...
Abstract— We propose to improve the locomotive performance of humanoid robots by using approximated biped stepping and walking dynamics with reinforcement learning (RL). Although...
Jun Morimoto, Christopher G. Atkeson, Gen Endo, Go...