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DIGRA
2003
Springer
14 years 1 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
ECCV
2008
Springer
14 years 9 months ago
An Extended Phase Field Higher-Order Active Contour Model for Networks and Its Application to Road Network Extraction from VHR S
This paper addresses the segmentation from an image of entities that have the form of a `network', i.e. the region in the image corresponding to the entity is composed of bran...
Ian H. Jermyn, Josiane Zerubia, Ting Peng, V&eacut...
ITIIS
2010
150views more  ITIIS 2010»
13 years 6 months ago
Computational Trust and Its Impact over Rational Purchasing Decisions of Internet Users
As web-based online communities are rapidly growing, the agents in the communities need to know their measurable belief of trust for safe and successful interactions. In this pape...
Sanguk Noh
CONTEXT
2001
Springer
14 years 8 days ago
A Connectionist-Symbolic Approach to Modeling Agent Behavior: Neural Networks Grouped by Contexts
A recent report by the National Research Council (NRC) declares neural networks “hold the most promise for providing powerful learning models”. While some researchers have expe...
Amy E. Henninger, Avelino J. Gonzalez, Michael Geo...
ECCV
2010
Springer
14 years 28 days ago
Learning What and How of Contextual Models for Scene Labeling
We present a data-driven approach to predict the importance of edges and construct a Markov network for image analysis based on statistical models of global and local image feature...