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GLOBECOM
2009
IEEE
13 years 11 months ago
Conjectural Equilibrium in Water-Filling Games
—This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to imp...
Yi Su, Mihaela van der Schaar
VISSYM
2007
13 years 10 months ago
A Tri-Space Visualization Interface for Analyzing Time-Varying Multivariate Volume Data
The dataset generated by a large-scale numerical simulation may include thousands of timesteps and hundreds of variables describing different aspects of the modeled physical pheno...
Hiroshi Akiba, Kwan-Liu Ma
ECCV
2010
Springer
13 years 9 months ago
Emotion Recognition from Arbitrary View Facial Images
Abstract. Emotion recognition from facial images is a very active research topic in human computer interaction (HCI). However, most of the previous approaches only focus on the fro...
CCS
2008
ACM
13 years 9 months ago
A security architecture for transient trust
In extraordinary situations, certain individuals may require access to information for which they are not normally authorized. For example, to facilitate rescue of people trapped ...
Cynthia E. Irvine, Timothy E. Levin, Paul C. Clark...
ISPASS
2010
IEEE
13 years 9 months ago
Understanding transactional memory performance
Abstract—Transactional memory promises to generalize transactional programming to mainstream languages and data structures. The purported benefit of transactions is that they ar...
Donald E. Porter, Emmett Witchel
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