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» Modeling a Wearable Full-body Motion Capture System
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ICIP
2007
IEEE
14 years 9 months ago
Mirror-Based Multi-View Analysis of Facial Motions
We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
Jürgen Rurainsky, Peter Eisert
SIGGRAPH
2010
ACM
14 years 7 days ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
IJVR
2007
204views more  IJVR 2007»
13 years 7 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 2 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
CVGIP
2006
75views more  CVGIP 2006»
13 years 7 months ago
Momentum-based parameterization of dynamic character motion
This paper presents a system for rapid editing of highly dynamic motion capture data. At the heart of this system is an optimization algorithm that can transform the captured moti...
Yeuhi Abe, C. Karen Liu, Zoran Popovic