This paper addresses the topic of how architectural visual experience can be represented and utilised by a software system. The long-term aim is to equip an artificial agent with ...
Stephan K. Chalup, Riley Clement, Chris Tucker, Mi...
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
In this paper, an online handwritten Chinese character segmentation method is proposed. It is based on a dynamic programming algorithm, which uses geometrical features extracted f...
Xue Gao, Pierre Michel Lallican, Christian Viard-G...
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...