Among the many stages of a simulation study, debugging a simulation model is the one that is hardly reported on but that may consume a considerable amount of time and effort. In t...
A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
An important drawback to the popular Belief, Desire, and Intentions (BDI) paradigm is that such systems include no element of learning from experience. In particular, the so-calle...
In this paper we present an environment for the tracking of a human face obtained from a real video sequence. We will describe the system and discuss the advantages and disadvanta...
Abstract As service-based Internet systems get increasingly complex they become harder to manage at design time as well as at runtime. Nowadays, many systems are described in terms...