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SIGGRAPH
1995
ACM
14 years 10 days ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
ACCV
2010
Springer
13 years 3 months ago
Human Pose Estimation Using Exemplars and Part Based Refinement
In this paper, we proposed a fast and accurate human pose estimation framework that combines top-down and bottom-up methods. The framework consists of an initialization stage and a...
Yanchao Su, Haizhou Ai, Takayoshi Yamashita, Shiho...
IJRR
2000
121views more  IJRR 2000»
13 years 8 months ago
Reconstructing the Shape of a Deformable Membrane from Image Data
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
Nicola J. Ferrier, Roger W. Brockett
ICCV
2007
IEEE
14 years 3 months ago
Motion Analysis of Endovascular Stent-Grafts by MDL Based Registration
The endovascular repair of a traumatic rupture of the thoracic aorta - that would otherwise lead to the death of the patient - is performed by delivering a stent-graft into the ve...
Georg Langs, Nikos Paragios, Rene Donner, Pascal D...
BMVC
1997
13 years 10 months ago
Real-time Dynamic Deformable Meshes for Volumetric Segmentation and Visualisation
This paper presents a surface segmentation method which uses a simulated inflating balloon model to segment surface structure from volumetric data using a triangular mesh. The mod...
Richard Bowden, T. A. Mitchell, M. Sahardi