A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
In this paper, we proposed a fast and accurate human pose estimation framework that combines top-down and bottom-up methods. The framework consists of an initialization stage and a...
Yanchao Su, Haizhou Ai, Takayoshi Yamashita, Shiho...
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
The endovascular repair of a traumatic rupture of the thoracic aorta - that would otherwise lead to the death of the patient - is performed by delivering a stent-graft into the ve...
Georg Langs, Nikos Paragios, Rene Donner, Pascal D...
This paper presents a surface segmentation method which uses a simulated inflating balloon model to segment surface structure from volumetric data using a triangular mesh. The mod...