With the availability of affordable sensors and sensor networks, sensor-based human-activity recognition has attracted much attention in artificial intelligence and ubiquitous comp...
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
Supervised learning of a parts-based model can be for-
mulated as an optimization problem with a large (exponen-
tial in the number of parts) set of constraints. We show how
thi...
M. Pawan Kumar, Andrew Zisserman, Philip H.S. Torr
We propose an approach to incorporating dynamic models into the human body tracking process that yields full 3– D reconstructions from monocular sequences. We formulate the trac...