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» Modeling and Learning Contact Dynamics in Human Motion
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HRI
2006
ACM
14 years 1 months ago
A model for imitating human reaching movements
We present a model of human-like reaching movements. This model is then used to give a humanoid robot the ability to imitate human reaching motions. It illustrates that having a r...
Micha Hersch, Aude Billard
ICCV
2003
IEEE
14 years 9 months ago
Constraining Human Body Tracking
Our paper addresses the problem of enforcing constraints in human body tracking. A projection technique is derived to impose kinematic constraints on independent multi-body motion...
David Demirdjian, Teresa Ko, Trevor Darrell
HCI
2007
13 years 9 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
CGI
2001
IEEE
13 years 11 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
14 years 1 months ago
A Whole-body Control Framework for Humanoids Operating in Human Environments
Abstract— Tomorrow’s humanoids will operate in human environments, where efficient manipulation and locomotion skills, and safe contact interactions will be critical design fa...
Luis Sentis, Oussama Khatib