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» Modeling and Rendering Methods of Clouds
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NPAR
2006
ACM
14 years 4 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
VISUALIZATION
2003
IEEE
14 years 3 months ago
Visualizing Industrial CT Volume Data for Nondestructive Testing Applications
This paper describes a set of techniques developed for the visualization of high-resolution volume data generated from industrial computed tomography for nondestructive testing (N...
Runzhen Huang, Kwan-Liu Ma, Patrick S. McCormick, ...
DSN
2009
IEEE
14 years 1 months ago
Efficient resource management on template-based web servers
The most commonly used request processing model in multithreaded web servers is thread-per-request, in which an individual thread is bound to serve each web request. However, with...
Eli Courtwright, Chuan Yue, Haining Wang
DAGSTUHL
2010
13 years 11 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
CGF
2006
202views more  CGF 2006»
13 years 10 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...