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» Modeling and Rendering Methods of Clouds
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TVCG
2011
196views more  TVCG 2011»
13 years 4 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
SIGGRAPH
2000
ACM
14 years 2 months ago
Animating explosions
In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate thro...
Gary D. Yngve, James F. O'Brien, Jessica K. Hodgin...
TOG
2008
137views more  TOG 2008»
13 years 8 months ago
A layered, heterogeneous reflectance model for acquiring and rendering human skin
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...
SCA
2007
14 years 7 days ago
Legendre fluids: a unified framework for analytic reduced space modeling and rendering of participating media
In this paper, we present a unified framework for reduced space modeling and rendering of dynamic and nonhomogenous participating media, like snow, smoke, dust and fog. The key id...
Mohit Gupta, Srinivasa G. Narasimhan
CVPR
2001
IEEE
14 years 12 months ago
Image-based Modeling and Rendering of Surfaces with Arbitrary BRDFs
A goal of image-based rendering is to synthesize as realistically as possible man made and natural objects. This paper presents a method for image-based modeling and rendering of ...
Melissa L. Koudelka, Peter N. Belhumeur, Sebastian...