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» Modeling and Rendering Methods of Clouds
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ACCV
2006
Springer
14 years 3 months ago
Inverse Volume Rendering Approach to 3D Reconstruction from Multiple Images
This paper presents a method of image-based 3D modeling for intricately-shaped objects, such as a fur, tree leaves and human hair. We formulate the imaging process of these small g...
Shuntaro Yamazaki, Masaaki Mochimaru, Takeo Kanade
VISUALIZATION
2002
IEEE
14 years 2 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
SIGGRAPH
1997
ACM
14 years 2 months ago
Fake fur rendering
A probabilistic lighting model is presented for thin coats of fur over skin. Previous methods for rendering furry objects and creatures have addressed the case where individual st...
Dan B. Goldman
ICIP
2005
IEEE
14 years 3 months ago
Image-based rendering and tracking of faces
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...
Peter Eisert, Jürgen Rurainsky
CGF
2006
132views more  CGF 2006»
13 years 10 months ago
Verification of Physically Based Rendering Algorithms
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...