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» Modeling and Rendering Methods of Clouds
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ICMCS
2006
IEEE
186views Multimedia» more  ICMCS 2006»
14 years 3 months ago
GPU Accelerated Inverse Photon Mapping for Real-Time Surface Reflectance Modeling
This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Takashi Machida, Naokazu Yokoya, Haruo Takemura
CGF
1998
124views more  CGF 1998»
13 years 9 months ago
Real-time Biomechanically-based Muscle Volume Deformation using FEM
This paper presents a voxel-based biomechanical model for muscle deformation using nite element method FEM and volume graphics. Hierarchical voxel meshes are reconstructed from ...
Qing-hong Zhu, Yan Chen, Arie E. Kaufman
COMPGEOM
2009
ACM
14 years 4 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
INFOCOM
2010
IEEE
13 years 8 months ago
Achieving Secure, Scalable, and Fine-grained Data Access Control in Cloud Computing
—Cloud computing is an emerging computing paradigm in which resources of the computing infrastructure are provided as services over the Internet. As promising as it is, this para...
Shucheng Yu, Cong Wang, Kui Ren, Wenjing Lou
SIGMOD
2012
ACM
242views Database» more  SIGMOD 2012»
12 years 9 days ago
Dynamic management of resources and workloads for RDBMS in cloud: a control-theoretic approach
As cloud computing environments become explosively popular, dealing with unpredictable changes, uncertainties, and disturbances in both systems and environments turns out to be on...
Pengcheng Xiong