High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Sensornet lifespan and utility is limited by the energy resources of individual motes. Network designers seek to maximise energy efficiency while maintaining acceptable Quality o...
Abstract. The ray-casting of implicit surfaces on GPU has been explored in the last few years. However, until recently, they were restricted to second degree (quadrics). We present...
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...