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» Modeling and Rendering Methods of Clouds
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WSCG
2003
166views more  WSCG 2003»
13 years 11 months ago
View-Dependent Multiresolution Model For Foliage
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the vast amount of polygons that are used to model vegetable species. M...
Inmaculada Remolar, Miguel Chover, José Rib...
HAPTICS
2005
IEEE
14 years 3 months ago
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
Miguel A. Otaduy, Ming C. Lin
RT
2001
Springer
14 years 2 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
CLOUD
2010
ACM
14 years 3 months ago
Nephele/PACTs: a programming model and execution framework for web-scale analytical processing
We present a parallel data processor centered around a programming model of so called Parallelization Contracts (PACTs) and the scalable parallel execution engine Nephele [18]. Th...
Dominic Battré, Stephan Ewen, Fabian Hueske...
ICCV
2007
IEEE
14 years 12 months ago
Articulated Shape Matching by Robust Alignment of Embedded Representations
In this paper we propose a general framework to solve the articulated shape matching problem, formulated as finding point-to-point correspondences between two shapes represented b...
Diana Mateus, Fabio Cuzzolin, Radu Horaud, Edmond ...