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» Modeling and Rendering Methods of Clouds
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VISUALIZATION
1998
IEEE
14 years 2 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
AMFG
2005
IEEE
146views Biometrics» more  AMFG 2005»
14 years 3 months ago
A Practical Face Relighting Method for Directional Lighting Normalization
We propose a simplified and practical computational technique for estimating directional lighting in uncalibrated images of faces in frontal pose. We show that this inverse probl...
Kuang-Chih Lee, Baback Moghaddam
CW
2002
IEEE
14 years 2 months ago
Interactive Function-Based Artistic Shape Modeling
This paper addresses interactive function-based shape modeling where relatively small formulas are used rather than thousands of polygons. Interactive modification of the function...
Konstantin Levinski, Alexei Sourin
VRST
2005
ACM
14 years 3 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
CISIS
2011
IEEE
12 years 10 months ago
Agent-based Pickup and Delivery Planning: The Learnable Evolution Model Approach
—The Dynamic Vehicle Routing Problem (DVRP) is an optimization problem in which agents deliver orders that are not known in advance to the routing. Partial solutions need to be a...
Janusz Wojtusiak, Tobias Warden, Otthein Herzog