We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Building footprints have been shown to be extremely useful in urban planning, infrastructure development, and roof modeling. Current methods for creating these footprints are ofte...
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object tracking. The proposed method achieves real-time pe...
We are investigating methods to accelerate rendering of architectural walkthroughs. In this paper, we improve upon a cells and portals framework by using images to replace geometr...
Matthew M. Rafferty, Daniel G. Aliaga, Voicu Popes...