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» Modeling and Rendering Methods of Clouds
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SGP
2007
14 years 11 days ago
Dynamic geometry registration
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Niloy J. Mitra, Simon Flöry, Maks Ovsjanikov,...
PG
2002
IEEE
14 years 2 months ago
A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Hui Xie, Hong Qin
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
14 years 4 months ago
A Bayesian Approach to Building Footprint Extraction from Aerial LIDAR Data
Building footprints have been shown to be extremely useful in urban planning, infrastructure development, and roof modeling. Current methods for creating these footprints are ofte...
Oliver Wang, Suresh K. Lodha, David P. Helmbold
VMV
2008
116views Visualization» more  VMV 2008»
13 years 11 months ago
A GPU-accelerated particle filter with pixel-level likelihood
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object tracking. The proposed method achieves real-time pe...
Claus Lenz, Giorgio Panin, Alois Knoll
CGA
1998
13 years 9 months ago
Images for Accelerating Architectural Walkthroughs
We are investigating methods to accelerate rendering of architectural walkthroughs. In this paper, we improve upon a cells and portals framework by using images to replace geometr...
Matthew M. Rafferty, Daniel G. Aliaga, Voicu Popes...