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» Modeling and Rendering Methods of Clouds
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WSCG
2004
111views more  WSCG 2004»
13 years 11 months ago
Natural Lighting of Vegetation based on Polar Planes
We present a lighting method for outdoor scenes with vegetation. The method is compatible with multiresolution trees generated using random L-systems. We include a sky dome model ...
Maria J. Vicent, Javier Lluch, Roberto Vivó
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 10 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
CGF
2000
110views more  CGF 2000»
13 years 9 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
WSCG
2003
142views more  WSCG 2003»
13 years 11 months ago
Melting Objects
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
Mark W. Jones
SIGGRAPH
1996
ACM
14 years 2 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...