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» Modeling and Rendering Methods of Clouds
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CA
1998
IEEE
14 years 2 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
IJAR
2010
120views more  IJAR 2010»
13 years 8 months ago
Comparison of tightly and loosely coupled decision paradigms in multiagent expedition
Frameworks for cooperative multiagent decision making may be divided into those where each agent is assigned a single variable (SVFs) and those where each agent carries an interna...
Yang Xiang, Franklin Hanshar
ICAT
2003
IEEE
14 years 3 months ago
Interactive 3-D Visualization of Real Forests
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
WWW
2005
ACM
14 years 10 months ago
Using visual cues for extraction of tabular data from arbitrary HTML documents
We describe a method to extract tabular data from web pages. Rather than just analyzing the DOM tree, we also exploit visual cues in the rendered version of the document to extrac...
Bernhard Krüpl, Marcus Herzog, Wolfgang Gatte...
DCC
2001
IEEE
14 years 9 months ago
Compression of the Layered Depth Image
A layered depth image (LDI) is a new popular representation and rendering method for objects with complex geometries. Similar to a 2D image, the LDI consists of an array of pixels...
Jiangang Duan, Jin Li