We first present the tele-immersive environments developed jointly by University of Illinois at Urbana-Champaign and University of California at Berkeley. The environment feature...
Zhenyu Yang, Bin Yu, Wanmin Wu, Klara Nahrstedt, R...
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
This document presents a simulation-based method for the development of real time embedded systems. This kind of system is really sensitive to the communication with external envi...
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...