This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discreteevent systems; entities, resour...
ABSTRACT This paper provides beginning and intermediate simulation practitioners and interested simulation consumers with a grounding in how discrete-event simulation software work...
Many scientific simulations are large programs which despite careful debugging and testing will probably contain errors when deployed to the Web for use. Based on the assumption ...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...