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SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CLEF
2010
Springer
13 years 9 months ago
Automatic Prior Art Searching and Patent Encoding at CLEF-IP '10
In the intellectual property field two tasks are of high relevance: prior art searching and patent classification. Prior art search is fundamental for many strategic issues such as...
Douglas Teodoro, Julien Gobeill, Emilie Pasche, Di...
ICCAD
2004
IEEE
191views Hardware» more  ICCAD 2004»
14 years 5 months ago
Checking consistency of C and Verilog using predicate abstraction and induction
edicate Abstraction and Induction Edmund Clarke Daniel Kroening June 25, 2004 CMU-CS-04-131 School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213 It is common...
Daniel Kroening, Edmund M. Clarke
CGF
2006
202views more  CGF 2006»
13 years 8 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
SRDS
2008
IEEE
14 years 2 months ago
Probabilistic Failure Detection for Efficient Distributed Storage Maintenance
Distributed storage systems often use data replication to mask failures and guarantee high data availability. Node failures can be transient or permanent. While the system must ge...
Jing Tian, Zhi Yang, Wei Chen, Ben Y. Zhao, Yafei ...