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CW
2008
IEEE
14 years 3 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
MIRAGE
2009
Springer
14 years 3 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
CSCWD
2009
Springer
14 years 3 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
ICPPW
2006
IEEE
14 years 2 months ago
m-LPN: An Approach Towards a Dependable Trust Model for Pervasive Computing Applications
Trust, the fundamental basis of ‘cooperation’ – one of the most important characteristics for the performance of pervasive ad hoc network-- is under serious threat with the ...
Munirul M. Haque, Sheikh Iqbal Ahamed
ICAC
2008
IEEE
14 years 3 months ago
Generating Adaptation Policies for Multi-tier Applications in Consolidated Server Environments
Creating good adaptation policies is critical to building complex autonomic systems since it is such policies that define the system configuration used in any given situation. W...
Gueyoung Jung, Kaustubh R. Joshi, Matti A. Hiltune...