In this paper we investigate the retrieval of semantic events that occur in broadcast sports footage. We do so by considering the spatio-temporal behaviour of an object in the foot...
In this paper, we are concerned about the performance estimation of bus-based architectures assuming that the task partitioning on the processing components is already determined....
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...