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AAAI
2010
13 years 10 months ago
Automatic Derivation of Finite-State Machines for Behavior Control
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
Blai Bonet, Héctor Palacios, Hector Geffner
SI3D
1995
ACM
14 years 15 days ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
ICVS
2001
Springer
14 years 1 months ago
A Framework for Generic State Estimation in Computer Vision Applications
Abstract. Experimenting and building integrated, operational systems in computational vision poses both theoretical and practical challenges, involving methodologies from control t...
Cristian Sminchisescu, Alexandru Telea
AUTOMATICA
2011
13 years 3 months ago
Timing and liveness in continuous Petri nets
Fluidification constitutes a relaxation technique for studying discrete event systems through fluidified approximated models, thus avoiding the state explosion problem. Moreove...
Carlos Renato Vázquez, Manuel Silva
AUTOMATICA
2008
78views more  AUTOMATICA 2008»
13 years 9 months ago
A mathematical framework for the control of piecewise-affine models of gene networks
This article introduces results on the control of gene networks, in the context of piecewise-affine models. We propose an extension of this well-documented class of models, where ...
Etienne Farcot, Jean-Luc Gouzé