As software becomes increasingly complex and difficult to analyze, it is more and more common for developers to use high-level, type-safe, object-oriented (OO) programming langua...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Kernel machines are a popular class of machine learning algorithms that achieve state of the art accuracies on many real-life classification problems. Kernel perceptrons are among...
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
While set-associative caches incur fewer misses than directmapped caches, they typically have slower hit times and higher power consumption, when multiple tag and data banks are p...