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ASIASIM
2004
Springer
14 years 4 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
WSC
2007
14 years 1 months ago
Using empirical demand data and common random numbers in an agent-based simulation of a distribution network
Agent-based simulation provides a methodology to investigate complex systems behavior, such as supply chains, while incorporating many empirical elements relative to both systems ...
William J. Sawaya
WSC
2000
14 years 3 days ago
Product-mix analysis with Discrete Event Simulation
Discrete Event Simulation (DES) has been used as a design and validation tool in various production and business applications. DES can also be utilized for analyzing the product-m...
Raid Al-Aomar
DATE
2008
IEEE
102views Hardware» more  DATE 2008»
14 years 5 months ago
A New Approach for Combining Yield and Performance in Behavioural Models for Analogue Integrated Circuits
A new algorithm is presented that combines performance and variation objectives in a behavioural model for a given analogue circuit topology and process. The tradeoffs between per...
Sawal Ali, Reuben Wilcock, Peter R. Wilson, Andrew...
PADS
2004
ACM
14 years 4 months ago
Batch Based Cancellation: A Rollback Optimal Cancellation Scheme in Time Warp Simulations
An efficient cancellation scheme is essential to the performance of Time Warp simulations. The pitfalls of rollback echoes, chasing hazards and cascading rollbacks can be identi...
Yi Zeng, Wentong Cai, Stephen John Turner