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WACV
2005
IEEE
14 years 2 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ICRA
2003
IEEE
169views Robotics» more  ICRA 2003»
14 years 1 months ago
Robust model-based 3D object recognition by combining feature matching with tracking
− We propose a vision based 3D object recognition and tracking system, which provides high level scene descriptions such as object identification and 3D pose information. The sys...
Sungho Kim, In-So Kweon, Incheol Kim
IVC
2007
173views more  IVC 2007»
13 years 8 months ago
Outdoor recognition at a distance by fusing gait and face
We explore the possibility of using both face and gait in enhancing human recognition at a distance performance in outdoor conditions. Although the individual performance of gait ...
Zongyi Liu, Sudeep Sarkar
ECCV
2006
Springer
14 years 10 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
TOG
2008
82views more  TOG 2008»
13 years 8 months ago
Practical modeling and acquisition of layered facial reflectance
We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...