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» Modeling collision avoidance behavior for virtual humans
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CHI
2009
ACM
14 years 8 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
CHI
2004
ACM
14 years 8 months ago
All together now: visualizing local and remote actors of localized activity
We present All Together Now (ATN), a tool for visualizing localized activities involving both local and remote actors. ATN presents each user with a webpage containing a common vi...
Scott Lederer, Jeffrey Heer
AGENTS
2001
Springer
14 years 6 days ago
Social role awareness in animated agents
This paper promotes social role awareness as a desirable capability of animated agents, that are by now strong affective reasoners, but otherwise often lack the social competence ...
Helmut Prendinger, Mitsuru Ishizuka
ATAL
2005
Springer
14 years 1 months ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
SG
2007
Springer
14 years 1 months ago
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation
: We propose a sketch-based interface for modeling the myocardial fiber orientation required in the electrophysiological simulation of the heart, especially the ventricles. The use...
Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Ka...