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ATAL
2008
Springer
13 years 9 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
CHI
2007
ACM
14 years 8 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...
COGSCI
2002
98views more  COGSCI 2002»
13 years 7 months ago
A simplicity principle in unsupervised human categorization
We address the problem of predicting how people will spontaneously divide into groups a set of novel items. This is a process akin to perceptual organization. We therefore employ ...
Emmanuel M. Pothos, Nick Chater
KR
1994
Springer
13 years 11 months ago
Toward a Logic for Qualitative Decision Theory
We present a logic for representing and reasoning with qualitative statements of preference and normality and describe how these may interact in decision making under uncertainty....
Craig Boutilier
AI
2008
Springer
13 years 7 months ago
Modelling and solving temporal reasoning as propositional satisfiability
Representing and reasoning about time dependent information is a key research issue in many areas of computer science and artificial intelligence. One of the best known and widely...
Duc Nghia Pham, John Thornton, Abdul Sattar