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CORR
2006
Springer
111views Education» more  CORR 2006»
13 years 9 months ago
An associative memory for the on-line recognition and prediction of temporal sequences
This paper presents the design of an associative memory with feedback that is capable of on-line temporal sequence learning. A framework for on-line sequence learning has been prop...
Joy Bose, Stephen B. Furber, Jonathan L. Shapiro
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
LREC
2008
139views Education» more  LREC 2008»
13 years 10 months ago
Automatic Learning and Evaluation of User-Centered Objective Functions for Dialogue System Optimisation
The ultimate goal when building dialogue systems is to satisfy the needs of real users, but quality assurance for dialogue strategies is a non-trivial problem. The applied evaluat...
Verena Rieser, Oliver Lemon
PKDD
2000
Springer
108views Data Mining» more  PKDD 2000»
14 years 22 days ago
Application of Reinforcement Learning to Electrical Power System Closed-Loop Emergency Control
This paper investigates the use of reinforcement learning in electric power system emergency control. The approach consists of using numerical simulations together with on-policy M...
Christophe Druet, Damien Ernst, Louis Wehenkel
MM
2005
ACM
150views Multimedia» more  MM 2005»
14 years 2 months ago
Reading SCORM compliant multimedia courses using heterogeneous pervasive devices
The Sharable Content Object Reference Model (SCORM) provides some important representation for distance learning content and the learning behavior. In general, SCORM-Compliant lea...
Te-Hua Wang, Hsuan-Pu Chang, Yun-Long Sie, Kun-Han...